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Not long ago, my work with digital storytelling collided with Peggy Sheehy’s Second Life project with students at Suffern Middle School in Ramapo, New York. Creativity exploded as Ms. Sheehy, Suffern’s media specialist, challenged me to take digital storytelling into new forms, such as machinima (filmmaking in virtual world) as well as using Second Life for interactive 3D StoryWorlds.

Digital Storytelling in Second Life [Virtual World]

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